GWJ6: Out of Place Cacti
A downloadable crazyrems for Windows, macOS, and Linux
This is my entry for the Godot Wild Jam 6. It's the second time I'm using Godot for making a game, the first time for a 3D game.
I really wanted to push the limits of the engine graphics options and see how it looks good.
I mainly made this game to get used to Godot and its 3D tools, which are really great!
I also wanted to make a narrative game with minimal gameplay. I finished with no gameplay at all.
The game has 2 scenes and you get stuck on the beginning of the second with nothing to do other than appreciating the nice and smooth graphics of the car seat. I wanted to send the cacti out in space, but I kinda ran out of time. I didn't want to find a neat name since it's in an unfinished state.
I'll link all the source code of the project.
Every piece of the game has been made by me, except the traffic noise which is under license CC0 by Marcel Gnauk (https://opengameart.org/content/american-interstates-from-iowa-to-california-sou...) and the car park HDRI wich is under license CC0 (https://hdrihaven.com/hdri/?c=urban&h=skylit_garage)
I used Blender for the 3D models and HDRIs, Gimp 2.10 for the textures and my phone for the voice acting.
My game and all of its content are under CC0 license.
Download
Click download now to get access to the following files:
Development log
- New build for MacOS: Audio fixedFeb 18, 2019
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